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Classroom Games

A scrabble board with 'Games' written in tiles

Image copyright: Nick Benjaminsz, stock.xchng

This area of Biz/ed provides classroom games for teachers and lecturers that illustrate various economics and business principles. Our aim is to present these games in an easy-to-digest format so that you can quickly see the purpose of the game and the stages to go through with your group. We have provided additional resources such as student worksheets where appropriate.

Some of these games have been authored by Biz/ed, others have been adapted from journal articles. Where games have been adapted, we would like to express our thanks to the original authors in allowing us to adapt them in this way. The original source is given with each game. Some games have been adapted from the journal Classroom Expernomics which was previously available on Biz/ed. Those seeking the journal should now visit the Classroom Expernomics archive.

GamePurpose
Domino ActivityA useful way to go over the learning of key terms in business and business and economics courses
The Snickers EffectTo show how market demand curves can be derived from individuals' demand curves, and to introduce the concept of elasticity.
In A SpinTo introduce the concept of competition.
Currency TradingTo introduce the key concepts of exchange rates.
Stars and TrianglesTo introduce the concepts of absolute and comparative advantage in international trade.
Economic GrowthTo improve understanding of macroeconomics and the process of economic growth.
End of Term QuizInteractive quizzes that test students' knowledge of business and economics terminology.

The Economics Network is also a good source of games - see their case studies, role playing and simulations.